Monday, November 9, 2015

Day6 Nov9

Well, was busy with volunteer work in the D over the weekend, and I am officially 2 days behind my schedule (Yes, weekend is my work day).   The basic game board is working. Now I am moving to the set up page.  The other good thing is that, after I upload Donald Trump picture,  almost everyone immediately pick up how the game works, and I have being receiving positive feedbacks.  

3 more days to go! Let's rock!



Day 6

  1. Hook up all scoreboard. 
  2. Set up GameSetUp view.  - in processing
  3. Add tap to move feature
  4.  Research on collectionView.  Since no sure how much I have to get into, It will be hard to estimate and plan task it out.  - in processing
  5. Rounder image 
  6. Add flip tile animation
Stretch

  1. Setting Prase 





Day4
1.  Set up GameSetUp view.  - in processing
2.  Set up player Score board.  - in processing
3.  Research on collectionView.  Since no sure how much I have to get into, It will be hard to estimate and plan task it out.  - in processing
4. add sound to Data model - Check
5. add Role Sound affect.  -  Check

Stretch

1. Have the flip image animation going. 

2. Trying to figure out a user friendly length of time for each loop of game, loop of chip changing.


All tasks will be loaded to Trello    https://trello.com/b/ep6gRmIW/whackamole 
Progress will be trackable on Github   https://github.com/lingzt/Whack-A-Mole
Daily work log published on http://lingswift.blogspot.com/


Yesterday was a little behind the schedule.  So far I have been 1 day behind. Which means I have to chose from better animation affect and bluetooch multi player function. 


There is alway up and down of a whole week. I should have consider that when I start estimate the whole project.

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