Wednesday, November 4, 2015

Hi World of Swift


Sep 14th, first day starting my Swift learning journey by Oct 31, I was ready to develop on my first game App from scratch!

Inspired by Jason from brokenshotgun.com, I am posting a daily blog to tracking my progress. 


https://github.com/lingzt/Whack-A-Mole
https://trello.com/b/ep6gRmIW/whackamole

Day1. 
1. Data mode set up - checked
2. Flow chat set up - checked
3. game board set up - checked
4. sample image show - checked
Stretch
5. Flip image  - On going.  


Day 2.
1. Modify data mode, flow chat for single player game, but leave room for double player.  - checked
2. Have the basic game loop set up. - checked

3. Search and try to set up init view of collection view.   
4. Have the flip image animation going. 
Stretch
5. Trying to figure out a user friendly length of time for each loop of game, loop of chip changing.
6. Add sound to loop. 

Day 3  - Nov 4
1. Add game timer1
2. Add flash tile timer 2
3. Search and try to set up init view of collection view.   
4. Function: tap tile and print things 
Stretch
5. Add sound to loop.
6. Have the flip image animation going. 
7. Trying to figure out a user friendly length of time for each loop of game, loop of chip changing.








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